Rather than attacking through physical force, the Skinner Man will slowly drain a Reagent's life from their body with an "area of effect" aura if a Reagent is within close proximity to him. Unlike the Ex-Pops, the Skinner Man is always aware of where his target is located, making it impossible to hide from him. While a Reagent is under the effects of Psychosis, the Skinner Man will emerge from the floor nearby and immediately begin pursuing them. The Skinner Man can appear randomly while a Reagent's sanity is low, but will only periodically startle the Reagent to warn them that they will need an Antidote. This can be caused if a Reagent gets caught by the Pusher if they trigger booby-traps like Mines, rigged doors or containers or if they fail at lockpicking minigames. ![]() The Skinner Man's presence in the Trials are only triggered if a Reagent gets Psychosis.
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